carputils
Doxygen code documentation for the python framework controlling openCARP
Classes | Functions | Variables
carputils.mesh.general Namespace Reference

Classes

class  Mesh
 A generic mesh class the provides the core functionality in 1D and 3D. More...
 
class  Mesh2D
 A generic mesh class adding the core functionality for 2D meshes. More...
 
class  Mesh3D
 A generic mesh class adding the core functionality for 3D meshes. More...
 

Functions

def closest_to_rangles (angles)
 Return the indicies of the angles closest to a series of right angles. More...
 
def distribute_elements (n_type1, n_type2, type1, type2)
 Distribute two element types evenly throughout a layer. More...
 

Variables

 xrange = range
 
list ELEM_ORDER = ['hexa', 'prism1', 'prism2', 'tetra', 'quad', 'tri', 'line']
 
dictionary ELEM_NUM_NODES
 
dictionary TET_SUBDIVISIONS
 
dictionary TRI_SUBDIVISIONS
 
dictionary FACE_SELECTIONS
 
dictionary prism_faces
 
dictionary TET_FACE_SELECTIONS
 
dictionary CARP_ELEM_FORMAT
 
list VTK_HEX_REORDER = [0, 1, 3, 2, 4, 5, 7, 6]
 
list VTK_PRISM_REORDER = [0, 2, 4, 1, 3, 5]
 
list VTK_QUAD_REORDER = [0, 1, 3, 2]
 
dictionary VTK_CELL_TYPES
 

Function Documentation

◆ closest_to_rangles()

def carputils.mesh.general.closest_to_rangles (   angles)

Return the indicies of the angles closest to a series of right angles.

◆ distribute_elements()

def carputils.mesh.general.distribute_elements (   n_type1,
  n_type2,
  type1,
  type2 
)

Distribute two element types evenly throughout a layer.

Variable Documentation

◆ CARP_ELEM_FORMAT

dictionary carputils.mesh.general.CARP_ELEM_FORMAT
Initial value:
1 = {
2  'hexa': 'Hx {0[5]} {0[4]} {0[6]} {0[7]} {0[1]} {0[3]} {0[2]} {0[0]}',
3  'prism1': 'Pr {0[1]} {0[3]} {0[5]} {0[0]} {0[4]} {0[2]}',
4  'prism2': 'Pr {0[1]} {0[3]} {0[5]} {0[0]} {0[4]} {0[2]}',
5  'tetra': 'Tt {0[0]} {0[1]} {0[2]} {0[3]}',
6  'quad': 'Qd {0[0]} {0[1]} {0[3]} {0[2]}',
7  'tri': 'Tr {0[0]} {0[2]} {0[1]}',
8  'line': 'Ln {0[0]} {0[1]}'
9 }

◆ ELEM_NUM_NODES

dictionary carputils.mesh.general.ELEM_NUM_NODES
Initial value:
1 = {
2  'hexa': 8,
3  'prism1': 6,
4  'prism2': 6,
5  'tetra': 4,
6  'quad': 4,
7  'tri': 3,
8  'line': 2
9 }

◆ ELEM_ORDER

list carputils.mesh.general.ELEM_ORDER = ['hexa', 'prism1', 'prism2', 'tetra', 'quad', 'tri', 'line']

◆ FACE_SELECTIONS

dictionary carputils.mesh.general.FACE_SELECTIONS
Initial value:
1 = {
2  'hexa': {
3  'front': [0, 2, 4, 6],
4  'back': [1, 5, 3, 7],
5  'top': [4, 6, 5, 7],
6  'bottom': [0, 1, 2, 3],
7  'left': [2, 3, 6, 7],
8  'right': [1, 0, 5, 4]
9  },
10 }

◆ prism_faces

dictionary carputils.mesh.general.prism_faces
Initial value:
1 = {
2  'front': [0, 2, 4],
3  'back': [1, 5, 3],
4  'base': [2, 0, 3, 1],
5  'upperleft': [4, 2, 5, 3],
6  'upperright': [0, 4, 1, 5]
7 }

◆ TET_FACE_SELECTIONS

dictionary carputils.mesh.general.TET_FACE_SELECTIONS
Initial value:
1 = {
2  'hexa': {
3  'front': [(3, [0, 4, 2]), (5, [2, 4, 6])],
4  'back': [(0, [1, 3, 5]), (2, [5, 3, 7])],
5  'top': [(5, [4, 7, 6]), (2, [4, 5, 7])],
6  'bottom': [(3, [0, 2, 3]), (0, [0, 3, 1])],
7  'left': [(5, [2, 6, 7]), (4, [2, 7, 3])],
8  'right': [(0, [1, 5, 0]), (1, [0, 5, 4])]
9  },
10  'prism1': {
11  'front': [(2, [0, 4, 2])],
12  'back': [(0, [1, 3, 5])],
13  'base': [(0, [0, 3, 1]), (1, [0, 2, 3])],
14  'upperleft': [(1, [2, 5, 3]), (2, [2, 4, 5])],
15  'upperright': [(0, [0, 1, 5]), (2, [0, 5, 4])]
16  },
17  'prism2': {
18  'front': [(1, [0, 4, 2])],
19  'back': [(0, [1, 3, 5])],
20  'base': [(0, [0, 3, 1]), (1, [0, 2, 3])],
21  'upperleft': [(1, [2, 4, 3]), (2, [3, 4, 5])],
22  'upperright': [(0, [0, 1, 5]), (2, [0, 5, 4])]
23  }
24 }

◆ TET_SUBDIVISIONS

dictionary carputils.mesh.general.TET_SUBDIVISIONS
Initial value:
1 = {
2  'hexa': [[0, 1, 3, 5],
3  [0, 3, 4, 5],
4  [3, 4, 5, 7],
5  [0, 3, 2, 4],
6  [2, 4, 3, 7],
7  [2, 4, 7, 6]],
8  'prism1': [[0, 1, 3, 5],
9  [0, 3, 2, 5],
10  [0, 5, 2, 4]],
11  'prism2': [[0, 1, 3, 5],
12  [0, 3, 2, 4],
13  [0, 5, 3, 4]],
14  'tetra': [[0, 1, 2, 3]]
15 }

◆ TRI_SUBDIVISIONS

dictionary carputils.mesh.general.TRI_SUBDIVISIONS
Initial value:
1 = {
2  'quad': [[0, 1, 2],
3  [1, 3, 2]]
4 }

◆ VTK_CELL_TYPES

dictionary carputils.mesh.general.VTK_CELL_TYPES
Initial value:
1 = {
2  'hexa': 12,
3  'prism1': 13,
4  'prism2': 13,
5  'tetra': 10,
6  'quad': 9,
7  'tri': 5,
8  'line': 3
9 }

◆ VTK_HEX_REORDER

list carputils.mesh.general.VTK_HEX_REORDER = [0, 1, 3, 2, 4, 5, 7, 6]

◆ VTK_PRISM_REORDER

list carputils.mesh.general.VTK_PRISM_REORDER = [0, 2, 4, 1, 3, 5]

◆ VTK_QUAD_REORDER

list carputils.mesh.general.VTK_QUAD_REORDER = [0, 1, 3, 2]

◆ xrange

carputils.mesh.general.xrange = range